A downloadable ToC

Thy Olympus Come es un videojuego indie de tipo híbrido, combinando elementos de plataformas y dungeon crawler, inspirado en el mito griego del Titán Kronos y su hijo Zeus. Explora conceptos como el tiempo, Kairos (momento oportuno), origen y ciclos, integrando estos elementos directamente en la jugabilidad. 

La trama sigue la historia de Kronos, un titán que, siguiendo una profecía, castra y derroca a su padre Urano. Sin embargo, la profecía también predice que su hijo lo derrocará a él. En un intento de evitar esto, Kronos decide devorar a sus hijos, aunque uno logra ser ocultado por su madre, Zeus. Este último crece y se fortalece, derrotando a su padre. Tras la victoria, Zeus se convierte en el dios de la Tierra y decide apropiarse del poder de Kronos (Dios del tiempo, quien además es el tocayo del titán padre de Zeus), convirtiéndose en el tirano supremo. Al percatarse de las consecuencias de sus acciones, utiliza el poder del tiempo para revertir el caos que ha causado.  Posteriormente, Zeus (ahora autodenominado Kronos) recibe una profecía de las Moiras que anuncia el nacimiento de su hijo, destinado a derrocarlo. En este momento, se revela que Zeus/Kronos no está enfrentando simplemente una profecía, sino un ciclo repetitivo. Consciente de que, al ser derrocado por su hijo, se convertirá en el Titán Kronos, desencadenando nuevamente la destrucción del mundo, decide devorar a sus propios hijos para evitar la repetición del ciclo.


Controles y sistema de juego:

En los mapas de vista ortogonal (plataformas) el jugador podrá moverse bidireccionalmente: izquierda o derecha, y salto. adicionalmente el jugador podrá agacharse.

En los mapas de vista isométrica (Dungeon Crawler) el jugador podrá moverse bidireccionalmente: Arriba y abajo, izquierda o derecha. En este mapa el salto será sustituído por un dash.


Thy Olympus Come is a hybrid indie video game, combining platform and dungeon crawler elements, inspired by the Greek myth of the Titan Kronos and his son Zeus. Explore concepts such as time, Kairos (timing), origin and cycles, integrating these elements directly into the gameplay.

The plot follows the story of Kronos, a titan who, following a prophecy, castrates and overthrows his father Uranus. However, the prophecy also predicts that his son will overthrow him. In an attempt to prevent this, Kronos decides to devour his children, although one manages to be hidden by his mother, Zeus. The latter grows and becomes stronger, defeating his father. After the victory, Zeus becomes the god of the Earth and decides to appropriate the power of Kronos (God of time, who is also the namesake of Zeus's father titan), becoming the supreme tyrant. Realizing the consequences of his actions, he uses the power of time to reverse the chaos he has caused. Later, Zeus (now calling himself Kronos) receives a prophecy from the Fates announcing the birth of his son, destined to overthrow him. At this point, it is revealed that Zeus/Kronos is not simply facing a prophecy, but a repeating cycle. Aware that, upon being overthrown by his son, he will become the Titan Kronos, once again triggering the destruction of the world, he decides to devour his own children to avoid repeating the cycle.

Controls and game system:

In orthogonal view maps (platforms) the player will be able to move bidirectionally: left or right, and jump. Additionally, the player will be able to crouch.

In isometric view maps (Dungeon Crawler) the player can move bidirectionally: Up and down, left or right. In this map the jump will be replaced by a dash.


Download

Download
Toc.zip 61 MB

Install instructions

Compressed file

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Some clarifications: 

- The in-game tutorial for Controls are mapped for Joystick on this version of the game, but it is possible to use keyboard.  In  future versions the in-games tutorials will autodetect input device before displaying.

- The Right and Left buttons on the Controller allow to switch skills. On keyboard these are "P" and "I", then "O" to use the skill  as per the first tutorial description.

- When the Boss fight ends (and the cinematic ends) there is a new set of skills. The basic skill of this new set allows to have a boosted jump. This is necessary to reach the exit level zone (upwards)